This category contains 18 posts

What do Zombies and Geeks Have in Common? Part 2

So last week we talked about how the zombie genre creates the “us vs them” dynamic as the monstrous other. We also took a look at how several examples of recent films and tv shows portray this theory. This week we will take a look at all those factors and how they affect not only … Continue reading

What Do Zombies and Geeks Have in Common?

Given the chance they will both devour anyone in their way. Don’t believe me? Let’s take a look at the genre together and see where it takes us. I’ve discussed the concept of the “Other” before here and as I was watching the original Night of the Living Dead a few nights ago something hit … Continue reading

Every Joke Has a String of Truth

  April 1st, rent is due, payday for some, and the kicking off of what is now a gamer tradition. Blizzard’s annual April Fools joke. This year they posted a new string of products called “Blizzard Kidzz” a line of educational games drawn from Blizzard’s gallery of games World of Warcraft, Starcraft, and Diablo. As usual … Continue reading

Survey of Comic Book Cartoons: The Modern Age

With the new millennium, cartoons began to take leaps far beyond what they had completed before. The rise in popularity of Japanese comic books (Manga) and animation (Anime) in the United States led to a stronger influence on popular media. In the late 90s, comic book artists such as Joe Madureira became popular for artistic … Continue reading

The Glee Effect: How Should We Look at Glee in Geek Culture?

  Glee tends to be a touchy subject in the geek community. Some of us cheer it on for what it does and continues to do with regards to spreading awareness. Others may feel that it is a cop out or pandering to the geek community just enough to get us and the mainstream to … Continue reading

Survey of Comic Book Cartoons: The Silver Age

When we last left off we were in the mid to late 80s and the X-Men just had a false start pilot, although it did become a rather popular arcade game, which is available on the Playstation network for those interested. At the beginning of the last decade of the 20th century no one could … Continue reading

The Foreign Other: Build a Burning Bridge

Last Month we talked about the Unknown Other, someone or something that we do not understand because we do not know about them. Very often, the Unknown person usually ends up being from a different culture and considered Foreign. With this, both the Unknown and Foreign Other share several similarities in terms of theory and … Continue reading

Corporate World (of Warcraft)

After devastating changes in the economic climate, the edge in financial success moved from best product to best innovation. Now, strong leaders realize finding efficiency in new methods to accomplish business goals and motivate a workforce—equals success. The multi-media-raised masses require learning methods beyond books and seminars. Corporations must embrace these new avenues to “stay … Continue reading

Survey of Comic Book Cartoons: The Golden Age

So when I caught wind of G4’s plans to broadcast Anime versions of some of our favorite Marvel heroes I have to admit, my interest was piqued. I’ve always been a fan of the animated medium. I owe this in large part to the fact that my parents indulged my craving for super hero antics … Continue reading

Shakespeare, Sophocles, and…. George Lucas?

by Jason McLarty Imagine this, you walk into your English class sit down and the chalkboard (do they still use chalkboards in school or have they all gone dry erase?) has the words “Heroic Tragedy” scribbled very largely across it. “Great,” you think, “another lame play/novel written by some guy who’s been dead for a … Continue reading

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